For a first Play Store listing, a refresh before a big release, or a localized set, when you want consistent captioned screenshots without opening Figma or Photoshop.
A Google Play screenshot generator with Play Console sizes built in.
MockupX is a browser-based Play Store screenshot generator. Drop in a real Android capture, add a background and a short headline, and export at a Google Play preset such as 1080 × 1920 for phones. This page also works as a size and rules reference: every screenshot size Google lists for phones, tablets, Chromebooks, Wear OS, TV, Automotive and XR, what Google says about text and device frames, and a checklist to run before you upload. Requirements were checked against Google's Play Console Help page on preview assets in October 2026.
Start with the job, then choose the frame.
Google Play accepts JPEG or 24-bit PNG screenshots with no alpha, each side between 320 and 3,840 pixels and the long side no more than twice the short side, up to 8 per device type. To be eligible for promotion, an app needs at least 4 phone screenshots of at least 1080 px: 1080 × 1920 portrait or 1920 × 1080 landscape. Google recommends showing the real app, keeping taglines under 20% of the image and avoiding device frames, rankings and calls to action.
Browse app store & social generators →Turn raw Android captures into a captioned set at the size Play Console expects. Generate the images here, then upload them in Play Console yourself: MockupX does not submit listings.
Google Play screenshot generator frames you can use today




Google Play screenshot requirements
These are the technical rules that apply to every screenshot, followed by the recommendations Google gives for promotion eligibility. Google states the promotion criteria as recommendations: you can publish without meeting them, but the listing may not qualify for some recommendation surfaces.
Note that the 2:1 limit rules out the full shape of a modern phone capture. A raw 1080 × 2400 screenshot is 2.22:1 and will be rejected, which is one practical reason to place the capture on a 1080 × 1920 canvas rather than upload it as is.
| Rule | Requirement |
|---|---|
| Format | JPEG or 24-bit PNG, no alpha (no transparency) |
| Dimensions | Each side 320 to 3,840 px; the long side at most twice the short side |
| Count | Up to 8 per supported device type; at least 2 in total across device types to publish |
| Promotion, apps | At least 4 screenshots at 1080 px or more: 9:16 portrait from 1080 × 1920 or 16:9 landscape from 1920 × 1080 |
| Promotion, games | At least 3 landscape (16:9, from 1920 × 1080) or 3 portrait (9:16, from 1080 × 1920) showing gameplay |
| Alt text | Required; 140 characters or fewer, without starting with 'image of' or 'photo of' |
Every Google Play size, as a one-click preset
The editor's Google Play groups set the canvas to the pixel size for each device type, so you never type dimensions. The right-hand column is what Google asks for.
Store assets have their own presets: Feature graphic 1024 × 500, App icon 512 × 512 and Android TV banner 1280 × 720.
| Device type | MockupX preset | Google's requirement |
|---|---|---|
| Phone | 1080 × 1920 portrait, 1920 × 1080 landscape | General rules above; 9:16 or 16:9 at 1080 px or more for promotion |
| 7-inch and 10-inch tablet | 1080 × 1920 or 1920 × 1080 | 9:16 or 16:9, each side 1,080 to 7,680 px |
| Chromebook | 1920 × 1080 | 9:16 or 16:9, each side 1,080 to 7,680 px |
| Wear OS | 384 × 384 | 1:1, at least 384 × 384, interface only: no frame, text, graphics, background, transparency or masking |
| Android TV | 1920 × 1080 | At least one TV screenshot for TV apps, plus a 1280 × 720 TV banner |
| Android Automotive OS | 800 × 1280 portrait, 1024 × 768 landscape | If provided, at least 2 of each, showing generic system UI |
| Android XR | 3840 × 2400 | 4 to 8 screenshots, 8:5, 3840 × 2400 recommended (1920 × 1200 minimum), up to 8 MB each |
Should Play screenshots use a device frame?
Google's 'highly recommended' guidance for screenshots lists device imagery among the elements to avoid, because devices date quickly and can alienate people who use different hardware. It also asks for no people or fingers interacting with the device. Framed phones are common on Play listings and are not a hard rejection rule for phones, but the recommendation is clear, and for Wear OS a frame is ruled out.
The approach that follows Google's advice is the frameless Screenshot mode: your capture with rounded corners and a soft shadow on a branded background, with a headline above it. You keep the visual identity of a designed set without a phone frame. Keep the Pixel 7 Pro and Nothing Phone frames for your website, social posts and press kit, where a device helps viewers recognize the platform.
Google also allows stylized screenshots that spread one interface across several uploaded images, but asks that the first three screenshots prioritize the actual UI.
Captions: under 20% of the image, and no claims
Google recommends using a tagline only when it helps convey the app's key features, and keeping it to no more than 20% of the image. On a 1080 × 1920 canvas that is about 415,000 pixels, roughly a full-width band 384 px tall. In MockupX, turn on Optional content for a headline (up to 100 characters) and a description (up to 180); for Play screenshots the headline alone is usually enough.
- Describe a benefit visible in the screenshot: 'Split a bill in two taps', not 'The best finance app'.
- No ranking, award or performance claims such as '#1', 'Best' or 'Top rated'.
- No calls to action such as 'Download now' or 'Install now'.
- No time-sensitive copy such as a sale or a holiday, which goes stale.
- No small text over busy backgrounds. If you have to squint at 50% zoom, it is too small.
- Translate the captions for each localized listing; the captures should show the localized interface too.
Capture hygiene for the Play Store
Google asks for screenshots that show the actual in-app experience, without blur, distortion, stretching or sideways images, and with a clean status bar: no carrier name or notifications, and full battery, Wi-Fi and signal icons. On a phone, System UI demo mode in Developer options sets this up; the Android Emulator gives the same result with an exact resolution.
Capture each benefit as its own screen with realistic sample data. Do not upscale a small capture to reach 1080 px; a 720-wide screenshot enlarged on a 1080 canvas looks soft. Use Fit so the capture keeps its full height inside the canvas, and let the headline and background fill the rest.
Plan the order of the set
Google asks that the first three screenshots prioritize the real interface, so lead with your strongest screens and treat the set as a short sequence rather than eight independent images.
Keep the background, text position and type size the same on every image; change only the capture and the caption. In MockupX, make the first image, then swap the screenshot and headline for each of the rest so the layout does not drift.
| Position | What to show | Example caption |
|---|---|---|
| 1 | The main screen where the core benefit is visible | See every bill in one place |
| 2 | The core action in progress | Split any bill in two taps |
| 3 | The result of that action | Know exactly who owes what |
| 4 | A second key feature | Reminders that do the asking |
| 5 | Personalization or settings that matter | Pay in your own currency |
| 6 | Trust or platform reach: sync, widgets, offline | Your groups on phone and tablet |
Tablets, Chromebooks and large screens
Large-screen screenshots use 9:16 or 16:9 with sides between 1,080 and 7,680 px, and Google's large-screen guidance calls for a minimum of 4. Google also warns that text which is not part of the core app experience may be cut off on some Play home surfaces, so keep captions short or leave them out on tablet images.
Capture on an Android tablet or a large-screen emulator profile so the screenshots show your real tablet layout; an enlarged phone layout misrepresents the app. MockupX has no Android tablet frame, which suits Google's advice: use the frameless mode on the 1920 × 1080 tablet or Chromebook preset.
Export, upload and what MockupX does not do
Export JPEG at 1×; it is always opaque, which Google requires. If you export PNG, choose a solid background, never Transparent. Check that each file is exactly the preset size before upload. Free MockupX exports carry a MockupX watermark, which is fine for drafts and team review but not for a public listing; MockupX Pro exports have no watermark and add WebP and 2× output (WebP is not a Play screenshot format, so use JPEG or PNG for the store).
MockupX does not upload to Play Console, does not write alt text and does not check Google's content policies. Upload the files in Play Console under Main store listing, add alt text for each image, and review the preview there before publishing.
Make Google Play screenshots in four steps
Plan the story first, then let the presets handle the pixel sizes.
- Capture 4 to 8 real app screens on an Android phone or emulator, each showing one benefit, with a clean status bar and sample data.
- Open the editor, choose Screenshot (frameless) or an Android frame, set the canvas to Google Play · Phone · portrait (1080 × 1920), and pick a background.
- Add a short headline under 20% of the image, keep text position and background fixed, and swap in each capture.
- Sign in, export JPEG at 1×, check each file is 1080 × 1920 and opaque, then upload the set and alt text in Play Console.
Google Play screenshot generator FAQ
What size should Google Play screenshots be?
Each side between 320 and 3,840 pixels with the long side at most twice the short side. For promotion eligibility, apps need at least 4 phone screenshots at 1080 px or more: 1080 × 1920 portrait (9:16) or 1920 × 1080 landscape (16:9). Tablets and Chromebooks use 9:16 or 16:9 with sides from 1,080 to 7,680 px.
How many screenshots can I upload to Google Play?
Up to 8 per supported device type. You need at least 2 in total to publish, and at least 4 phone screenshots (3 for games) to be eligible for promotion.
Can I put my screenshots in a phone frame?
You can, but Google's screenshot guidance recommends avoiding device imagery, and Wear OS screenshots must not use a frame. A frameless capture on a branded background with a short headline follows the guidance and still looks designed.
Should I export PNG or JPEG for the Play Store?
Google accepts JPEG or 24-bit PNG without alpha. JPEG is the safe choice because it is always opaque. If you export PNG, use a solid background, not Transparent.
Why was my raw phone screenshot rejected?
Modern phone captures such as 1080 × 2400 are taller than 2:1, which exceeds Google's limit. Place the capture on a 1080 × 1920 canvas and export that instead.
Is this Google Play screenshot generator free?
You can design and export on the free plan after signing in, but free exports carry a MockupX watermark. For screenshots you will publish, use MockupX Pro, which removes the watermark.
Can I reuse my App Store screenshots on Google Play?
Reuse the story and visual style, but rebuild the images with Android captures. Google asks for the actual in-app experience, and iPhone interface or hardware looks out of place on a Play listing.