Quick answer: for an iPhone app, design one portrait set at 1320 × 2868 px (iPhone with Dynamic Island, large display) and also export it at 1206 × 2622 px, because Apple's required list names the Dynamic Island (medium display) group. If the app runs on iPad, add a 2064 × 2752 px set. Upload one to ten JPEG or PNG files per device size with no alpha channel or transparency. Older sizes such as 1242 × 2688 and 1284 × 2778 are still accepted for the Face ID (large display) group. Smaller groups are optional and use scaled versions of the larger sets.
App Store screenshot requirements at a glance
Apple names iPhone display groups by hardware feature (Dynamic Island, Face ID, Home button) rather than by screen size. Many guides, and the older App Store Connect labels, still say “6.9-inch” or “6.5-inch”. The tables below use Apple's current group names, list the devices in each group, and give a translation table for the inch names.
Sources: Apple screenshot specifications, Apple app preview specifications and the App Store Review Guidelines, all checked October 29, 2026. Apple updates these lists when new hardware ships, so App Store Connect is the final word on the day you upload.
Which App Store screenshot sets are actually required?
You do not need to design every size in the tables. Apple's rule is that if your interface is the same across device sizes and localizations, you supply only the highest required resolution and App Store Connect scales it down for the other groups. Every optional group has a named fallback, shown in the “If missing” column below.
What Apple's specification lists as required:
- iPhone: at least one screenshot for iPhone with Dynamic Island (medium display), the 1206 × 2622 / 1179 × 2556 group.
- iPhone, second rule: the Face ID (large display) group (1284 × 2778 or 1242 × 2688) is required if the app runs on iPhone and you don't provide Dynamic Island (large display) screenshots.
- iPad: at least one 13-inch screenshot (2064 × 2752 or 2048 × 2732) if the app supports iPadOS.
- Mac, Apple TV, Apple Vision Pro, Apple Watch: required only for apps that ship on that platform.
- iPhone Duo: optional today; Apple says it becomes required in April 2027 for apps using the iOS 27.1 SDK or later.
Two exports of one design
Design at 1320 × 2868 (large display) and export the same composition at 1206 × 2622 (medium display). The two sizes have almost the same aspect ratio, so the layout carries over and both explicitly named slots get native artwork instead of relying on the scaling chain.
One 13-inch set, rebuilt
Use 2064 × 2752 (or 2752 × 2064 for a landscape app). Rebuild the layout for the wider canvas rather than stretching the iPhone artwork; an iPad interface placed in a phone composition wastes most of the space.
The scaling chain is why one large set usually fills a whole iPhone column in App Store Connect: Dynamic Island (large) and Face ID (large) fall back to each other, Dynamic Island (medium) falls back to Face ID (large), and every smaller group falls back to the next one up. Upload tailored sets only when the interface really differs on smaller screens, for example when a compact layout hides a panel.
iPhone App Store screenshot sizes (all groups)
Each group accepts any one of its listed sizes. Choose the size that matches the device or simulator you captured on, so the interface is not stretched, and keep every screenshot in a set at the same size and orientation. Portrait and landscape are both accepted; use the orientation your app actually runs in.
| Display group and devices | Portrait (px) | Landscape (px) | Requirement | If missing |
|---|---|---|---|---|
| iPhone with Dynamic Island (large display) iPhone Air, 18 Pro Max, 17 Pro Max, 16 Pro Max, 16 Plus, 15 Pro Max, 15 Plus, 14 Pro Max | 1320 × 2868 | 2868 × 1320 | Optional, but the best master set | Scaled Face ID (large) |
| 1290 × 2796 | 2796 × 1290 | |||
| 1260 × 2736 | 2736 × 1260 | |||
| iPhone with Face ID (large display) iPhone 14 Plus, 13 Pro Max, 12 Pro Max, 11 Pro Max, 11, XS Max, XR | 1284 × 2778 | 2778 × 1284 | Required if the app runs on iPhone and no Dynamic Island (large) set is provided | Scaled Dynamic Island (large) |
| 1242 × 2688 | 2688 × 1242 | |||
| iPhone with Dynamic Island (medium display) iPhone 18 Pro, 17 Pro, 17, 16 Pro, 16, 15 Pro, 15, 14 Pro | 1206 × 2622 | 2622 × 1206 | Named in Apple's required list (at least one screenshot) | Scaled Face ID (large) |
| 1179 × 2556 | 2556 × 1179 | |||
| iPhone with Face ID (medium display) iPhone 17e, 16e, 14, 13 Pro, 13, 13 mini, 12 Pro, 12, 12 mini, 11 Pro, XS, X | 1170 × 2532 | 2532 × 1170 | Optional | Scaled Dynamic Island (medium) |
| 1125 × 2436 | 2436 × 1125 | |||
| 1080 × 2340 | 2340 × 1080 | |||
| iPhone with Home button (large display) iPhone 8 Plus, 7 Plus, 6S Plus, 6 Plus | 1242 × 2208 | 2208 × 1242 | Optional | Scaled Face ID (medium) |
| iPhone with Home button (medium display) iPhone SE (2nd and 3rd generation), 8, 7, 6S, 6 | 750 × 1334 | 1334 × 750 | Optional | Scaled Home button (large) |
| iPhone with Home button (4-inch display) iPhone SE (1st generation), 5S, 5C, 5 | 640 × 1136 (with status bar) | 1136 × 640 (with status bar) | Optional | Scaled Home button (medium) |
| 640 × 1096 (without) | 1136 × 600 (without) | |||
| iPhone with Home button (3.5-inch display) iPhone 4S, 4 | 640 × 960 (with status bar) | 960 × 640 (with status bar) | Optional | Scaled Home button (4-inch) |
| 640 × 920 (without) | 960 × 600 (without) |
The two oldest Home-button groups list sizes “with” and “without” the status bar. Few apps still need them, and both scale from larger sets when left empty.
Inch names vs pixel sizes: which is which?
Search queries and older tutorials use inch names; Apple's screenshot reference uses device groups; and design tools label presets in their own way. Always pick a canvas by its pixel numbers. The inch labels below are the ones Apple still uses on its app preview reference page.
| Inch name you will see | Apple group | Screenshot sizes (portrait) |
|---|---|---|
| 6.9-inch | Dynamic Island (large) | 1320 × 2868, 1290 × 2796, 1260 × 2736 |
| 6.5-inch | Face ID (large) | 1284 × 2778, 1242 × 2688 |
| 6.1-inch | Dynamic Island (medium) | 1206 × 2622, 1179 × 2556 |
| 5.8-inch | Face ID (medium) | 1170 × 2532, 1125 × 2436, 1080 × 2340 |
| 5.5-inch | Home button (large) | 1242 × 2208 |
| 4.7-inch | Home button (medium) | 750 × 1334 |
| 4-inch | Home button (4-inch) | 640 × 1136 / 640 × 1096 |
| 3.5-inch | Home button (3.5-inch) | 640 × 960 / 640 × 920 |
Labels differ between tools. MockupX's own preset list, for example, calls 1206 × 2622 “iPhone 6.3″” and 1170 × 2532 “iPhone 6.1″”, while Apple's preview reference calls those groups 6.1-inch and 5.8-inch. The pixel sizes are what App Store Connect checks, so match those.
iPad App Store screenshot sizes
iPad groups are named in inches. Design the 13-inch set first and let App Store Connect scale it, unless the iPad layout changes meaningfully on smaller screens such as iPad mini.
| Display group and devices | Portrait (px) | Landscape (px) | Requirement | If missing |
|---|---|---|---|---|
| iPad 13-inch iPad Pro (M5, M4 and 1st–6th generation), iPad Air (M4, M3, M2) | 2064 × 2752 | 2752 × 2064 | Required if the app runs on iPad | None |
| 2048 × 2732 | 2732 × 2048 | |||
| iPad 12.9-inch iPad Pro (2nd generation) | 2048 × 2732 | 2732 × 2048 | Optional | Scaled 13-inch |
| iPad 11-inch iPad Pro (M5, M4, 1st–4th generation), iPad Air (M4, M3, M2, 4th–5th generation), iPad (A16, 10th generation), iPad mini (A17 Pro, 6th generation) | 1668 × 2420 | 2420 × 1668 | Optional | Scaled 13-inch |
| 1668 × 2388 | 2388 × 1668 | |||
| 1640 × 2360 | 2360 × 1640 | |||
| 1488 × 2266 | 2266 × 1488 | |||
| iPad 10.5-inch iPad Pro, iPad Air (3rd generation), iPad (7th–9th generation) | 1668 × 2224 | 2224 × 1668 | Optional | Scaled 12.9-inch |
| iPad 9.7-inch iPad Pro, iPad Air, iPad Air 2, iPad (1st–6th generation), iPad mini (2nd–5th generation) | 1536 × 2048 (with status bar) | 2048 × 1536 (with status bar) | Optional | Scaled 10.5-inch |
| 1536 × 2008 (without) | 2048 × 1496 (without) | |||
| 768 × 1024 (with status bar) | 1024 × 768 (with status bar) | |||
| 768 × 1004 (without) | 1024 × 748 (without) |
A landscape-first iPad app should upload landscape screenshots (2752 × 2064) rather than a landscape interface squeezed into a portrait canvas. Keep one orientation per set; a gallery that alternates looks unfinished.
Mac, Apple TV, Vision Pro and Apple Watch screenshot sizes
These sets are required only when your app ships on that platform.
| Platform | Accepted sizes (px) | Notes |
|---|---|---|
| Mac | 1280 × 800, 1440 × 900, 2560 × 1600, 2880 × 1800 | 16:10 aspect ratio; use one of the four. |
| Apple TV | 1920 × 1080, 3840 × 2160 | 16:9. |
| Apple Vision Pro | 3840 × 2160 | 16:9. |
| Apple Watch Ultra 4 / Ultra 3 | 422 × 514 | Pick one watch size and use the same size for every localization. |
| Apple Watch Ultra 2 / Ultra | 410 × 502 | |
| Apple Watch Series 10–12 | 416 × 496 | |
| Apple Watch Series 7–9 | 396 × 484 | |
| Apple Watch Series 4–6, SE (1st–3rd gen) | 368 × 448 | |
| Apple Watch Series 1–3 | 312 × 390 |
Mac screenshots are the one place where a desktop capture is the source rather than a phone. Capture the app window at a size that keeps labels readable once the whole 16:10 canvas is shown in the Mac App Store, and leave the desktop background quiet. For watchOS, App Store Connect says the required Watch screenshots are uploaded from the “View All Sizes in Media Manager” view.
iPhone Duo screenshot sizes
Apple's specification now includes a separate iPhone Duo group with two displays:
| iPhone Duo display | Portrait (px) | Landscape (px) |
|---|---|---|
| Outer display | 1398 × 2034 | 2034 × 1398 |
| Inner display | 2007 × 2853 | 2853 × 2007 |
Apple says these screenshots will be required starting April 2027 for any app built with the iOS 27.1 SDK or later, and that submitting them displays a badge on the product page telling people the app is optimized for iPhone Duo. Both displays are much wider in proportion than a regular iPhone, so plan a separate composition; scaling a 1320 × 2868 card onto 2007 × 2853 leaves large empty bands or crops the interface.
App Store Connect upload rules and review guidelines
File checks happen at upload; content checks happen in App Review. Both can stop a release.
File rules (App Store Connect)
- At least one and at most ten screenshots per device size.
- File types: .jpeg, .jpg or .png.
- No alpha channel or transparency. A PNG saved with an alpha channel can be refused even when it looks opaque.
- Exact pixel dimensions from the accepted list for that group. A file a few pixels off is not accepted.
- Watch screenshots use the same size across all localizations.
Content rules (App Store Review Guidelines)
- 2.3.3: screenshots should show the app in use, not merely title art, a login page or a splash screen. Text and image overlays are allowed.
- 2.3.7: metadata, including screenshots and previews, should not include prices, terms or descriptions that are not specific to the metadata type.
- 2.3.8: screenshots and previews must suit a 4+ age rating even if the app is rated higher.
- 2.3.10: don't include names, icons or imagery of other mobile platforms or alternative app marketplaces. Do not reuse an Android device frame or a Google Play badge in an App Store set.
- 2.3.1: marketing that promotes content or services the app does not offer, or a false price, can lead to removal.
App preview video specs (sizes, length, format)
App previews are optional videos that sit in front of your screenshots. Apple's rules:
| Display | Portrait (px) | Landscape (px) | If missing |
|---|---|---|---|
| iPhone Duo | 886 × 1920 | 1920 × 886 | None |
| iPhone 6.9-inch (Dynamic Island, large) | 886 × 1920 | 1920 × 886 | Face ID (large) |
| iPhone 6.5-inch (Face ID, large) | 886 × 1920 | 1920 × 886 | Dynamic Island (large) |
| iPhone 6.1-inch (Dynamic Island, medium) | 886 × 1920 | 1920 × 886 | Face ID (large) |
| iPhone 5.8-inch (Face ID, medium) | 886 × 1920 | 1920 × 886 | Dynamic Island (medium) |
| iPhone 5.5-inch (Home button, large) | 1080 × 1920 | 1920 × 1080 | Face ID (medium) |
| iPhone 4.7-inch (Home button, medium) | 750 × 1334 | 1334 × 750 | Home button (large) |
| iPhone 4-inch (Home button) | 1080 × 1920 | 1920 × 1080 | Home button (medium) |
| iPhone 3.5-inch | Not supported | Not supported | — |
| iPad 13-inch | 1200 × 1600 | 1600 × 1200 | None |
| iPad 12.9-inch (2nd generation Pro) | 1200 × 1600 or 900 × 1200 | 1600 × 1200 or 1200 × 900 | Scaled 13-inch |
| iPad 11-inch | 1200 × 1600 | 1600 × 1200 | Scaled 13-inch |
| iPad 10.5-inch | 1200 × 1600 | 1600 × 1200 | Scaled 12.9-inch |
| iPad 9.7-inch | 900 × 1200 | 1200 × 900 | Scaled 10.5-inch |
| Mac | — | 1920 × 1080 | — |
| Apple TV | — | 1920 × 1080 | — |
| Apple Vision Pro | — | 3840 × 2160 | — |
| Setting | H.264 | ProRes 422 (HQ) |
|---|---|---|
| Video bitrate | 10–12 Mbps target | VBR, about 220 Mbps |
| Scan / profile | Progressive; up to High Profile, Level 4.0 | Progressive; no external references |
| Audio codec | 256 kbps AAC | PCM (16, 24 or 32-bit) or 256 kbps AAC |
| Audio channels / rate | Stereo, 44.1 or 48 kHz | Stereo, 44.1 or 48 kHz |
- Previews always appear before screenshots on iPhone, iPad, Mac and Apple TV, even if you reorder them.
- They autoplay with muted audio on the product page, so the first seconds must make sense without sound.
- The poster frame shows when a video doesn't autoplay. It defaults to 5 seconds in, you can choose another, and it can't be edited after the asset is approved.
- iOS previews can be portrait or landscape; Mac, Apple TV and Vision Pro previews are landscape only.
- Guideline 2.3.4: previews may only use video screen captures of the app itself, with optional narration and text overlays.
- Processing can take up to 24 hours after upload. Previews aren't available for iMessage apps.
- If a preview is missing for a language, Apple shows the next best available language's preview.
MockupX produces still images, not video. A short screen recording from the device or simulator, trimmed in a video editor, is the usual route for previews; the screenshot set is where a mockup tool helps.
How many App Store screenshots should you upload?
The limit is ten per device size. Apple's product page guidance says that, depending on orientation, the first one to three images appear in search results when no app preview is available. That makes the first three cards the ones most people see; the rest are read only by visitors who open the listing and swipe.
Use only as many cards as you have distinct things to show. Five cards of the same dashboard tell a visitor nothing the first card didn't. Apple also suggests including at least one Dark Mode screenshot if the app supports it.
Localizing App Store screenshots
Each localization in App Store Connect has its own screenshot slots (choose the language from the menu at the top right of the page). Apple recommends localizing screenshots and previews for each market where you offer the app. Practical rules that save rework:
- Capture the interface in the target language. A French headline over an English interface implies a localization the app may not have.
- Write short source copy. Translations often run longer than English; plan a headline area with room for a third line instead of shrinking the type.
- Use real translations while designing, not placeholder text, and check line breaks and punctuation in every language.
- Keep one master layout and swap only copy and source screenshots, so every locale shares the same visual system.
- Mirror for right-to-left languages only when the app itself mirrors its interface.
- Name files by locale and order (for example
de-DE_iphone-69_01.jpg) so the release owner uploads the right set to the right slot.
How to build a complete App Store screenshot set
- Write the story before the template.List three to six benefits a new visitor should understand, in order. Give each card one job: promise, core workflow, differentiator, proof, next benefit.
- Capture clean source screens.Use the largest simulator or device you support, realistic sample content and a tidy status bar. In the iOS Simulator,
xcrun simctl status_bar booted override --time 9:41 --batteryState charged --batteryLevel 100fixes the clock and battery, andxcrun simctl io booted screenshot file.pngsaves a PNG at the simulator's native resolution. - Design the 1320 × 2868 master.Set one headline position, type scale, background treatment and device framing, and keep it across every card. Check the first three cards at thumbnail size.
- Export the required companions.Re-export the same layout at 1206 × 2622 for Dynamic Island (medium). Add iPad, Mac, Watch or TV only if you ship there, and rebuild those compositions for their own proportions.
- Validate every file before upload.Check pixel size, orientation, file type, absence of an alpha channel, and the order of the set. On a Mac,
sips -g pixelWidth -g pixelHeight -g hasAlpha *.pngprints all three for a folder. - Upload and review in App Store Connect.Use “View All Sizes in Media Manager” to see which groups are filled natively and which are scaled, then review the gallery in each localization.
Doing it in MockupX
MockupX is a browser editor for the design and export steps; it does not upload or submit anything to App Store Connect. Its output-frame list has an App Store group for iPhone, iPad, Mac and spatial, and Watch, and a custom width × height field (320 to 6000 px) for any accepted size without a preset:
| Apple group | Built-in MockupX preset | Use custom size for |
|---|---|---|
| iPhone Dynamic Island (large) | 1320 × 2868, 1290 × 2796, 1260 × 2736 and their landscape versions | — |
| iPhone Face ID (large) | 1284 × 2778 and 2778 × 1284 | 1242 × 2688, 2688 × 1242 |
| iPhone Dynamic Island (medium) | 1206 × 2622 and 2622 × 1206 | 1179 × 2556, 2556 × 1179 |
| iPhone Face ID (medium) | 1170 × 2532 and 2532 × 1170 | 1125 × 2436, 1080 × 2340 and landscape |
| iPhone Home button (large) | 1242 × 2208 and 2208 × 1242 | — |
| Older Home-button iPhones | — | 750 × 1334, 640 × 1136 and the other legacy sizes |
| iPad 13-inch / 12.9-inch | 2064 × 2752, 2048 × 2732 and landscape | — |
| iPad 11-inch | 1668 × 2420 and 2420 × 1668 | 1668 × 2388, 1640 × 2360, 1488 × 2266 and landscape |
| Mac | 2880 × 1800, 1440 × 900 | 2560 × 1600, 1280 × 800 |
| Apple TV / Vision Pro | 1920 × 1080, 3840 × 2160 | — |
| Apple Watch | All six accepted sizes | — |
| iPhone Duo | — | 1398 × 2034, 2007 × 2853 and landscape |
- Choose a canvas, drop or paste the capture, pick an iPhone 17, 17 Pro, 17 Pro Max or iPhone Air frame (or iPad Air, iPad Pro, iPad mini, MacBook and Apple Watch frames), and add a headline and description.
- Export at 1×. The 2× option doubles both dimensions (1320 × 2868 becomes 2640 × 5736), which App Store Connect will not accept.
- Use a solid or gradient background, not the transparent one, and prefer JPEG for store uploads: JPEG has no alpha channel, so it cannot trip the transparency rule. If you export PNG, check it for an alpha channel before uploading.
- Export requires sign-in. Free exports are PNG or JPEG with a MockupX watermark, which is fine for drafts and reviews but not for a store listing; a paid plan removes the watermark and adds WebP and 2× export.
Pick an App Store canvas, drop in your capture, add a headline and device frame, and export at the exact pixel size.
Worked example: a habit tracker for iPhone and iPad
A small team ships a habit-tracking app on iPhone and iPad, in English and German, with no Watch app. Here is the full asset list and why each item is there.
| Asset | Size | Count | Reason |
|---|---|---|---|
| iPhone master | 1320 × 2868 JPEG | 6 per language | Fills Dynamic Island (large); scales to Face ID (large) and smaller groups. |
| iPhone medium | 1206 × 2622 JPEG | 6 per language | Native artwork for the group Apple names as required. |
| iPad | 2064 × 2752 JPEG | 4 per language | Required because the app supports iPadOS; rebuilt for the wider canvas. |
| App preview | 886 × 1920, 22 s | Optional | Skipped in version 1.0; the first three stills carry search results. |
Card plan for the iPhone set: 01 “See your week at a glance” on the populated week view; 02 “Log a habit in one tap” on the check-in screen; 03 “Streaks that keep you going” on the streak detail; 04 reminders; 05 home-screen widget; 06 Dark Mode. The German set reuses the layout with German interface captures and headlines, one of which needed a third line, so the headline area was planned for three lines from the start. Total: 32 still images, each checked with sips before upload.
Why screenshots get rejected, and how to check for each
| Problem | What happens | How to check or fix |
|---|---|---|
| Wrong dimensions | Upload refused for that slot. | Compare the file's pixel size (Finder Get Info, Preview's Inspector or sips -g pixelWidth -g pixelHeight) with the group's accepted list. Don't resize by a few pixels to make it fit; re-export. |
| 2× export | File is double the accepted size. | Export at 1× when the canvas is already an App Store size. |
| Alpha channel | Refused for transparency. | sips -g hasAlpha file.png prints yes or no. Re-export as JPEG or flatten the PNG. |
| HEIC or other formats | Not accepted. | macOS Tahoe can save HDR screenshots as HEIF; capture in SDR (PNG) or convert to JPEG/PNG. |
| Wrong orientation in a slot | Looks broken next to the other cards. | Keep one orientation per set and use the landscape sizes only for a landscape app. |
| Splash, login or title-only cards | Guideline 2.3.3 issue. | Every card shows the app in use; put the brand message on top of a real screen. |
| Prices or “50% off” in artwork | Guideline 2.3.7 issue. | Keep pricing in the in-app purchase and description fields, not in the image. |
| Android devices or Play badges | Guideline 2.3.10 issue. | Use Apple device frames only in the App Store set. |
| Features the build doesn't have | Guideline 2.3.1 risk. | Compare every card with the release candidate; replace concept art with real screens. |
| Watermark left on | Unprofessional listing. | Open the exported file and look at the corners and center before upload. |
| Unreadable text | Not a rejection, but the set underperforms. | View the first three cards at search-result thumbnail size; if a headline needs zooming, shorten it. |
Shipping on Google Play too? What changes
Google Play has different rules, so build both stores from one story and adapt the sets. According to Google's Play Console help, screenshots are JPEG or 24-bit PNG with no alpha, with a minimum dimension of 320 px and a maximum of 3840 px; you can add up to eight per device type and need at least two across device types to publish. Google Play also requires a 1024 × 500 feature graphic (JPEG or 24-bit PNG, no alpha) and a 512 × 512 icon.
Use Android device frames for the Play set and Apple frames for the App Store set; guideline 2.3.10 keeps Android imagery out of App Store screenshots.
Source: Google Play Console Help, preview assets, checked October 29, 2026.
App Store screenshot FAQ
What is the App Store screenshot size for iPhone in 2026?
The largest iPhone group, iPhone with Dynamic Island (large display), accepts 1320 × 2868, 1290 × 2796 or 1260 × 2736 pixels in portrait (the same numbers swapped for landscape). Apple's required list names iPhone with Dynamic Island (medium display), which accepts 1206 × 2622 or 1179 × 2556. Designing at 1320 × 2868 and also exporting a 1206 × 2622 version covers both.
Is 1242 × 2688 still a valid App Store screenshot size?
Yes. 1242 × 2688 (and 2688 × 1242 in landscape) is accepted for iPhone with Face ID (large display), the group Apple used to call 6.5-inch. The other size in that group is 1284 × 2778. Apple lists this group as required if your app runs on iPhone and you do not provide Dynamic Island (large display) screenshots.
Which iPhone screenshot set is required?
Apple's screenshot specification says you must provide at least one screenshot for iPhone with Dynamic Island (medium display), and the iPhone with Face ID (large display) group is required when Dynamic Island (large display) screenshots aren't provided. Smaller groups are optional and fall back to scaled versions of larger sets.
What is the iPad App Store screenshot size?
If your app supports iPadOS, Apple requires at least one 13-inch iPad screenshot: 2064 × 2752 or 2048 × 2732 pixels in portrait, or 2752 × 2064 and 2732 × 2048 in landscape. The 12.9-, 11-, 10.5- and 9.7-inch groups are optional and use scaled artwork when missing.
How many screenshots can I upload to the App Store?
At least one and up to ten screenshots per device size. You can also upload up to three app previews per device size and language.
What file formats does App Store Connect accept for screenshots?
JPEG, JPG and PNG. Screenshots can't include alpha channels or transparency. If a PNG is refused for transparency, re-export it as JPEG or flatten it onto an opaque background.
What is the App Store app preview size?
Most current iPhone groups accept 886 × 1920 portrait or 1920 × 886 landscape. iPad groups accept 1200 × 1600 (and 900 × 1200 for older sizes). Mac and Apple TV previews are 1920 × 1080, and Apple Vision Pro previews are 3840 × 2160. Previews must be 15 to 30 seconds long, at most 30 fps and up to 500 MB.
What size are Mac App Store screenshots?
Mac screenshots use a 16:10 aspect ratio at one of 1280 × 800, 1440 × 900, 2560 × 1600 or 2880 × 1800 pixels.
What screenshot size does iPhone Duo need?
Apple lists 1398 × 2034 (outer display) and 2007 × 2853 (inner display) in portrait, with the swapped values for landscape. Apple says these will be required starting April 2027 for apps using the iOS 27.1 SDK or later, and that submitting them adds a badge saying the app is optimized for iPhone Duo.
Can App Store screenshots use device frames and marketing text?
Yes. Apple's guideline 2.3.3 says screenshots should show the app in use, not merely title art, a login page or a splash screen, and that they may include text and image overlays. Keep the interface real and the claims accurate.